Standard 1
To
prepare students for entry level or additional education in the business
industry.
Benchmark 1
Sports Marketing
Indicator 1
The student will define sports marketing, and understand
the importance of target markets.
Indicator 2
The student will identify sports marketing strategies.
Benchmark 2
Entertainment Marketing
Indicator 1
The student will understand why marketing must relate to
the specific audience.
Indicator 2
The student will relate advances in entertainment technology
to changes in
distribution.
Indicator 3
The student will recognize the power of television as a
marketing tool.
Benchmark 3
Recreating Marketing
Indicator 1
The student will apply the marketing mix to recreation
marketing.
Indicator 2
The student will describe marketing for the travel and
tourism consumer.
Benchmark 4
Marketing College Athletics
Indicator 1
The student will explain the importance of the NCAA and
team rankings to
college sports.
Indicator 2
The student will define market segmentation.
Indicator 3
The student will discuss the growing market surrounding
women''s college
athletics.
Benchmark 5
Economic Impact of College Athletics
Indicator 1
The student will understand the benefits of college sports
to the home
community.
Indicator 2
The student will identify benefits of sponsorship and licensing
to a team.
Indicator 3
The student will explain the reasons
for realignment of college conferences.
Benchmark 6
Amateur Sports
Indicator 1
The student will discuss marketing and sponsoring of amateur
sports.
Indicator 2
The student will understand the economic benefits of amateur
sports.
Benchmark 7
Big League Sports
Indicator 1
The student will discuss the financial impact of professional
sports.
Indicator 2
The student will identify the perks associated with big
league sports.
Benchmark 8
Attracting a Professional Team
Indicator 1
The student will describe the distribution process for
a professional sports team.
Indicator 2
THe student will explain the process for financing a professional
sports team.
Benchmark 9
Agents, Manager, and Ethics
Indicator 1
The student will understand the role of sports agents.
Indicator 2
The student will explain ways professional sports organizations
and their
sponsors develop an athlete''s character.
Indicator 3
The students will assess the importance of ethical behavior
on an athlete''s
promotional value.
Benchmark 10
Using Sports to Market Products
Indicator 1
The student will understand the enormous market for sports.
Indicator 2
The student will explain emotional ties to sports and earning
power of women in
sports.
Indicator 3
The student will discuss the marketing cycle.
Benchmark 11
Sponsorship
Indicator 1
The student will understand sponsor
and their investments.
Indicator 2
The student will discuss prohibited sponsorship.
Benchmark 12
Promotion
Indicator 1
The student will discuss promotion and its objectives.
Indicator 2
The student will understand the tools used in promotion.
Benchmark 13
Endorsements
Indicator 1
The students will define endorsements and their restriction.
Indicator 2
The student will describe qualifications for endorsers.
Benchmark 14
Public Relations
Indicator 1
The student will discuss the importance of positive public
relations for sports.
Indicator 2
The student will explain how public relations firms assist
in creating favorable
images.
Indicator 3
The student will evaluate how athletes can affect public
perceptions.
Benchmark 15
Fans
Indicator 1
The student will list the advantages of fan clubs to both
fans and athletes.
Indicator 2
The student will discuss the importance of marketing research
before
undertaking a licensing agreement.
Indicator 3
The student will describe successful sports licensees and
sponsors.
Benchmark 16
Publishing and Speaking Engagements
Indicator 1
The student will explain how a sports figure can be successful
in the lecture
circuit.
Indicator 2
The student will describe the steps in the creation of
popular sports books.
Benchmark 17
Community Service
Indicator 1
The student will describe the importance of charities and
tournaments to the
successful images of athletes and teams.
Indicator 2
The student will explain why athletes become involved with
or create their own
foundations.
Benchmark 18
Sports Camps
Indicator 1
The student will explain why sports celebrity camps have
become increasingly
popular.
Indicator 2
The student will define the importance of corporate and
business contacts in the
area where a sports camp will be held.
Benchmark 19
Workshops
Indicator 1
The student will define the relationship between sponsorship
and interest in
one-day seminars.
Indicator 2
The student will evaluate three methods of advertising
workshops, and discuss
the benefits of each.
Benchmark 20
Marketing Firms
Indicator 1
The student will explain the role of a sports marketing
firm.
Indicator 2
The student will understand the importance of maintaining
a positive image for
sports owners and marketing firms.
Benchmark 21
The Global Market
Indicator 1
The student will describe sports that have become popular
internationally.
Indicator 2
The student will describe ways in which sports marketing
has increased
international awareness of sports.
Indicator 3
The student will explain some challenges in marketing the
Olympics and
women''s sports.
Benchmark 22
Careers in Sports Marketing
Indicator 1
The student will identify numerous sports marketing careers.
Indicator 2
The student will describe skills and
personal characteristics necessary for a
career in sports marketing.
Benchmark 23
Entertainment Profits
Indicator 1
The student will explain profit and cost-cutting strategies
in the motion picture
industry.
Indicator 2
The student will calculate film revenue, and discuss the
importance of foreign
markets for movies.
Indicator 3
The student will describe financing in auto racing.
Benchmark 24
Distribution of Entertainment
Indicator 1
The student will understand the different kinds of entertainment
distribution.
Indicator 2
The student will discuss promotional strategies for motion
pictures.
Benchmark 25
Marketing Music and Theater
Indicator 1
The student will understand the promotion of rap music.
Indicator 2
The student will explain two kinds of theater promotion.
Indicator 3
The student will discuss the legalities of music distribution.
Benchmark 26
Awards and Annual Events
Indicator 1
The student will explain the promotional value of entertainment
awards.
Indicator 2
The student will discuss ways in which entertainment is
distributed.
Benchmark 27
Entertainment Marketing Careers
Indicator 1
The student will discuss the preparation needed for a career
in the entertainment
marketing field.
Indicator 2
The student will comprehend the skills needed for specific
jobs in entertainment
marketing.
Benchmark 28
Customized Entertainment
Indicator 1
The student will explain customizing
entertainment products for a market
segment.
Indicator 2
The student will describe customized entertainment marketing
for Baby Boomers.
Benchmark 29
Entertainment Technology and Marketing
Indicator 1
The student will explain the impact of technology on entertainment.
Indicator 2
The student will describe the need for balance between
privacy and marketing
information.
Benchmark 30
World Entertainment Marketing
Indicator 1
The student will examine the global marketing of entertainment.
Indicator 2
The student will understand global distribution of entertainment.
Benchmark 31
Recreational Sports
Indicator 1
The student will examine marketing strategies based on
changing demographics.
Indicator 2
The student will apply market information to recreational
events.
Benchmark 32
Travel and Tourism
Indicator 1
The student will understand how technology has changed
travel marketing.
Indicator 2
The student will comprehend the magnitude of modern travel.
Benchmark 33
Resorts and Theme Parks
Indicator 1
The student will understand the importance of partnerships
between airlines and
recreation destinations.
Indicator 2
The student will discuss the popularity of halls of fame
as destinations.
Indicator 3
The student will explain the difference between theme parks
and resorts and
their marketing strategies.
Benchmark 34
Recreation Marketing Careers
Indicator 1
The student will describe careers
in recreation marketing.
Indicator 2
The student will develop a recreation marketing career
plan.
Benchmark 35
Promotion
Indicator 1
The student will explain the purpose
of advertising.
Indicator 2
The student will understand the elements of promotion.
Benchmark 36
Marketing Research
Indicator 1
The student will define the purposes of marketing research.
Indicator 2
The student will understand the human element in marketing
research.
Benchmark 37
Develop a Marketing Plan
Indicator 1
The student will comprehend the purpose of a marketing
plan.
Indicator 2
The student will understand components of a strategic marketing
plan.
Benchmark 38
The Bottom Line
Indicator 1
The student will comprehend the profit motive behind sports
and entertainment
marketing.
Indicator 2
The student will understand types of financing related
to sports and
entertainment marketing.
Benchmark 39
Laws and Contracts
Indicator 1
The student will understand risk management in sports and
entertainment
marketing.
Indicator 2
The student will recognize the importance of copyright
laws.
Indicator 3
The student will discuss the need for contracts.
Benchmark 40
Unions
Indicator 1
The student will analyze the public
relations impact of labor laws on sports.
Indicator 2
The student will assess the financial harm that strikes
may cause to a sport.
Benchmark 41
Licensing
Indicator 1
The student will explain licensing.
Indicator 2
The students will describe the financial value of licensing
sports and
entertainment merchandise.
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